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Whistle Status: Normal
Exp. Points: 480 / 550
Exp. Rank #: 65,001
Voting Pow.: 4.92 votes
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Flash Reviews: 30
Music Reviews: 0
Trophies: 0
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All Flash Reviews
30 Reviews | 4 w/ Responses
I laughed at it. It was fun- I think it'll do pretty well.
Author's Response:
Thanks.
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"I liked the game concept- but not the game."
I enjoy the story idea and would be willing to play the sequel. I found however that the puzzles were largely... common? I'm trying to find the right word. In essence, they felt an awful lot like puzzles that you'd see in any other game. You've spent a great of energy constructing a story for this game. It'd do you well to make puzzles that were equally original and supported the feel of the game. For instance- instead of a puzzle that made you guess a code based on the alphabet- you might have made the player fix the elevator by opening the panel and attempting to work out how the inner machine worked. Instead of giving direct hints to the player to help them along (like Y-24), you could give them different effects in the machine based on trial and error tactics- so they slowly begin to understand how things tick in your world.
So, what I'm trying to say is- if you make a game have an intricate story you should strive to make the play elements of the game support that story.
That said, I like what you tried to do- and I like what you did. I'd play the next one.
Author's Response:
Hello. Thanks for your pointers, but I hope you realize this is one of my first games. I never did any real writing before Automaton, hardly drew or animated before Automaton and I never made any puzzles before Automaton.
I AM glad for constructive criticism for as I have stated im pretty fresh. Im not aiming for perfection, but improvement.
Thanks for your review
have a nice day
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With both a creative idea, an interesting spell list, and reasonablly good graphics, Kimblis the Blue certainly deserves the front page spot that it recieved.
But here's the important thing. There are a whole bunch of games on Newgrounds that look amazing and sucks nuts. This looked pretty good- but it was REALLY fun. :) There were a lot of ways to play your character- and leveling up was always an interesting situation.
As a suggestion to the author, if I may- by giving THIS wizard control over air, I assume that there other other wizards that control other elements...
What if this Kimlis recieves the might of a second element, and is allowed to chooses spells that use one, the other or both. So, it may be that you need level one fireball and level one artic wind to purchase firestorm. Just a thought. :D
Author's Response:
"What if this Kimlis recieves the might of a second element, and is allowed to chooses spells that use one, the other or both."
I think you'll be very pleased with the sequel then. Don't want to reveal the plot, but something very similar to that is going to happen.
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I guess I don't understand. It's supposed to be a sad story, but the girl worm got carried off by a bunch of other worms? Uh... why? Because worms come out in after a storm and feel the need to attack defensless female worms?
Did not the male worm embarkith on a quest to find his female worm? Nah. He just balled on the beach. What a pansy worm.
Author's Response:
You know how when it rains, the worms come out of the ground? I was trying to convey that there was just thousands of them, and as they were wiggling and such, they just so happen to take her away.
And yeah, he's just a gentle little wormy too love struck to think straight...perhaps a sequel would be good..hmm...
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